Personal Details
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Status:
Lead Concept Artist, Illustrator, and Comic Book Artist
- Name: James Daly III
- Gender: Male
- Birthdate: Aug 6th 1973
- Location: San Diego
- Website:
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Member Type:
Professional for 19 years, 5 months
- Field:
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Projects I've
worked on:Video Games:, Transformers: Fall of Cybertron, Transformers: War for Cybertron, The Bourne Conspiracy, Deus Ex: Invisible War, Tabula Rasa, City of Heroes, DC Universe Online, Area 51: Black Site, Unreal Tournament 2007, Earth and Beyond, Will Rock, Anachronox, Daikatana, Tony Hawk Pro Skater, Spiderman, X-Men Legends, Monster Truck Madness, Dominion: Storm over Gift 3, , Comic Books:, Bad Planet, X-Files, Moon Lake, Halloween, Bionic Commando, Rest, Gutwrencher, The Revenant, Graveslinger, Common Foe, Hell and Back, Ghost Rider: 2099, What if?
- Current employer:
- Areas of expertise:
- Skills:
Site Details
- Join date: Sep 22nd 2009
- Profile Views:8024
- Last online: Today, 20:22
About
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Artists:
Jean Giraud Moebius, Phillippe Adamov, Bernie Wrightson, Franklin Booth, Andrew Loomis, Frank Frazetta, Michael Kaluta, Cam Kennedy, Bengal, Gustav Klimt, Oscar Chichoni, Enki Bilal, Barry Windsor-Smith, Richard Corben, Tim Bradstreet, Syd Mead, Jose Ladronn, Juan Gimenez, Range Murata, Dave Gibbons, Hayao Miyazaki, Joe Kubert, Francois Shuiten, Katsuhiro Otomo, Tatsuyuki Tanaka, Claire Wendling, Geof Darrow, Katsuya Terada, Alphonse Mucha, Stan Sakai, Mark Schultz, William Stout, Olivier Vatine, Alan Lee, Iain McCaig, Milo Manara, Paolo Serpieri, Ugetsu Hakua, Mike Mignola, Brian Froud, Jamie Hewlett
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Tools:
Photoshop,Pencil, Pen/Brush &Ink, and Sketchbook Pro
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About:
James Daly III has been working professionally for 19 years as an illustrator, conceptual artist, and comic book artist. The artist was born in Indiana, but grew up in Appleton, Wisconsin, and with no formal education began his career shortly after high school.
Currently acting as Lead Concept Artist with High Moon Studios, developers of Transformers: Fall of Cybertron, Transformers: War for Cybertron, and The Bourne Conspiracy for Xbox 360 and PS3, James manages a team of conceptual designers who provide the visual look for the studios’ various video game projects.
Game titles like Unreal Tournament 2007, Area 51: Black Site, DC Comics Online, Earth & Beyond, and City of Heroes, are among his many credits spanning 15 years as a conceptual artist in games. James has had the opportunity to work with several industry veterans on various projects including the sci-fi MMO Tabula Rasa from online gaming pioneer Richard Garriot, as well as projects from Jerry O’Flaherty, Tom Hall, and John Romero. Most notably is Warren Spector’s futuristic thriller Deus Ex from Eidos Interactive which in 2001 was awarded “Best Game” from The British Academy of Film and Television Arts (BAFTA). In addition to his work in games, comics and illustration James provided storyboards for film director Russell Mulcahy (Highlander, Resident Evil Apocalypse).
He worked alongside artist Timothy Bradstreet, and writers Thomas Jane, and Steve Niles on the 6-issue comic book series Bad Planet from Raw Studios and Image Comics. His work can also be seen on covers for the X-Files series from Wildstorm/ DC Comics as well as books based on the film Halloween, and video game Bionic Commando from Devil’s Due Publishing. His other work in comics can be found on covers for Spooks: Omega Team, Gutwrencher, Graveslinger, and recently Archaia Comics’ Moon Lake anthology with writer Stef Hutchinson.
In the past James produced a bevy of illustration work for White Wolf Games on their Vampire and Werewolf RPG game franchise. At Marvel Comics James had the opportunity to illustrate classic characters like Ghost Rider and the X-Men. He has also been published by Dark Horse Comics, IDW Publishing, and Desperado Publishing to name a few.
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